WOO II An Exploration in Design - July 2012 - By Stoneghost: Dalaran


Woo II - Character attributes

The player is the focus of the game; the characters are the foci of the players. This means that the game designers work to keep players happy, while players spend their time managing a stable of characters.

This section pulls together and summarizes all of the various character attributes that are described throughout the WOO II design.

It is important to remember that WOO II is far from complete. The model presented here shows the salient points of the WOO II presentation, but much more would be needed to create a full fledged game.


The Character Model

The page provides a summary of the basic attributes of every character.



Damage is an attribute of the character. Weapons, gear and other enhancements magnify the character's basic damage attributes.



Energy is expended in order to do damage. WOOII uses a single energy standard.